interface qui marche
This commit is contained in:
99
game.js
99
game.js
@ -13,6 +13,18 @@ const finalLevelElement = document.getElementById('finalLevel');
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const overlayRestartBtn = document.getElementById('overlayRestartBtn');
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const confirmUsernameBtn = document.getElementById('confirmUsernameBtn');
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// === GESTION DU MENU ===
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const mainMenu = document.getElementById('mainMenu');
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const gameWrapper = document.getElementById('gameWrapper');
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const playBtn = document.getElementById('playBtn');
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const scoresBtn = document.getElementById('scoresBtn');
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const backToMenuBtn = document.getElementById('backToMenuBtn');
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const leaderboardModal = document.getElementById('leaderboardModal');
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const closeModalBtn = document.getElementById('closeModalBtn');
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const menuLeaderboard = document.getElementById('menuLeaderboard');
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const leaderboardContainer = document.getElementById('leaderboardContainer');
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const closeLeaderboardBtn = document.getElementById('closeLeaderboardBtn');
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let usernameConfirmed = false;
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const CELL_SIZE = 20;
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@ -1240,6 +1252,89 @@ function animateScore() {
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}
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animateScore();
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updateLeaderboard();
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initGame();
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// === GESTION DU MENU ===
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// Afficher le jeu
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playBtn.addEventListener('click', () => {
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mainMenu.style.display = 'none';
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gameWrapper.style.display = 'block';
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resetUsernameInput();
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// Toujours initialiser le jeu quand on clique sur JOUER
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gameRunning = false; // S'assurer que le jeu est arrêté
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initGame();
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});
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// Retour au menu depuis le jeu
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backToMenuBtn.addEventListener('click', () => {
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if (confirm('Voulez-vous vraiment retourner au menu ? Votre partie en cours sera perdue.')) {
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gameWrapper.style.display = 'none';
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mainMenu.style.display = 'flex';
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gameRunning = false;
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}
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});
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// Afficher le classement depuis le menu
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scoresBtn.addEventListener('click', () => {
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updateMenuLeaderboard();
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leaderboardModal.style.display = 'flex';
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});
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// Fermer le modal de classement
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closeModalBtn.addEventListener('click', () => {
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leaderboardModal.style.display = 'none';
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});
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// Fermer le classement dans le jeu
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if (closeLeaderboardBtn) {
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closeLeaderboardBtn.addEventListener('click', () => {
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leaderboardContainer.style.display = 'none';
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});
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}
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// Fermer le modal en cliquant à l'extérieur
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leaderboardModal.addEventListener('click', (e) => {
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if (e.target === leaderboardModal) {
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leaderboardModal.style.display = 'none';
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}
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});
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// Fonction pour mettre à jour le classement du menu
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function updateMenuLeaderboard() {
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const scores = getScores();
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menuLeaderboard.innerHTML = '';
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if (scores.length === 0) {
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menuLeaderboard.innerHTML = '<div class="empty-leaderboard">Aucun score enregistré</div>';
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return;
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}
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scores.forEach((entry, index) => {
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const item = document.createElement('div');
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item.className = 'leaderboard-item' + (index < 3 ? ' top' : '');
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const rank = document.createElement('div');
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rank.className = 'leaderboard-rank';
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rank.textContent = (index + 1) + '.';
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const name = document.createElement('div');
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name.className = 'leaderboard-name';
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name.textContent = entry.username;
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const levelDiv = document.createElement('div');
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levelDiv.className = 'leaderboard-level';
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levelDiv.textContent = 'Niv. ' + (entry.level || 1);
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const scoreDiv = document.createElement('div');
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scoreDiv.className = 'leaderboard-score';
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scoreDiv.textContent = entry.score;
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item.appendChild(rank);
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item.appendChild(name);
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item.appendChild(levelDiv);
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item.appendChild(scoreDiv);
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menuLeaderboard.appendChild(item);
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});
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}
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// Initialiser seulement le menu au chargement
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updateMenuLeaderboard();
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38
index.html
38
index.html
@ -7,9 +7,25 @@
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<link rel="stylesheet" href="style.css">
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</head>
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<body>
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<!-- MENU PRINCIPAL -->
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<div class="main-menu" id="mainMenu">
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<div class="menu-container">
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<h1>OULVIC</h1>
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<div class="menu-buttons">
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<button class="menu-btn" id="playBtn">JOUER</button>
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<button class="menu-btn" id="scoresBtn">CLASSEMENT</button>
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</div>
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</div>
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</div>
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<!-- INTERFACE DE JEU (cachée au départ) -->
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<div class="game-wrapper" id="gameWrapper" style="display: none;">
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<div class="main-wrapper">
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<div class="container">
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<h1>OULVIC</h1>
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<div class="game-header">
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<button class="back-btn" id="backToMenuBtn">← Menu</button>
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<h2>OULVIC</h2>
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</div>
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<div class="user-input-section">
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<label for="username">Nom d'utilisateur:</label>
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<input type="text" id="username" placeholder="Entrez votre nom" maxlength="15">
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@ -48,14 +64,32 @@
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</div>
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</div>
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</div>
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<div class="leaderboard-container">
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<!-- CLASSEMENT (caché par défaut) -->
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<div class="leaderboard-container" id="leaderboardContainer" style="display: none;">
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<div class="leaderboard-header">
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<h2>Classement</h2>
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<button class="close-leaderboard-btn" id="closeLeaderboardBtn">✕</button>
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</div>
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<div id="leaderboard"></div>
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</div>
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</div>
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<footer>
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<p>By Ludo and Syoul</p>
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</footer>
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</div>
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<!-- MODAL CLASSEMENT (pour le menu) -->
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<div class="leaderboard-modal" id="leaderboardModal" style="display: none;">
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<div class="modal-content">
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<div class="modal-header">
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<h2>Classement</h2>
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<button class="close-modal-btn" id="closeModalBtn">✕</button>
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</div>
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<div id="menuLeaderboard"></div>
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</div>
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</div>
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<script src="game.js"></script>
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</body>
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</html>
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210
style.css
210
style.css
@ -125,6 +125,195 @@ body::after {
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100% { transform: scale(1); }
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}
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/* === MENU PRINCIPAL === */
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.main-menu {
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display: flex;
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justify-content: center;
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align-items: center;
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min-height: 100vh;
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background: #0a0a0a;
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background-image:
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radial-gradient(circle at 20% 30%, rgba(255, 0, 0, 0.1) 0%, transparent 50%),
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radial-gradient(circle at 80% 70%, rgba(0, 0, 255, 0.1) 0%, transparent 50%),
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radial-gradient(circle at 50% 50%, rgba(128, 0, 128, 0.1) 0%, transparent 50%);
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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z-index: 1000;
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}
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.menu-container {
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text-align: center;
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background: rgba(0, 0, 0, 0.8);
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padding: 50px 40px;
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border-radius: 20px;
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border: 3px solid rgba(255, 215, 0, 0.4);
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box-shadow:
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0 10px 30px rgba(0, 0, 0, 0.8),
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0 0 50px rgba(255, 0, 0, 0.2),
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inset 0 0 30px rgba(255, 215, 0, 0.05);
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}
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.menu-container h1 {
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font-size: 3em;
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margin-bottom: 40px;
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letter-spacing: 5px;
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animation: neonFlicker 3s infinite, rainbow 8s linear infinite;
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}
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.menu-buttons {
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display: flex;
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flex-direction: column;
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gap: 20px;
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align-items: center;
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}
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.menu-btn {
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padding: 20px 50px;
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font-size: 1em;
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font-family: 'Press Start 2P', cursive;
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background: linear-gradient(180deg, #ffd700 0%, #ff8c00 100%);
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color: #000;
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border: none;
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border-radius: 15px;
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cursor: pointer;
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font-weight: bold;
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transition: all 0.3s;
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box-shadow: 0 5px 15px rgba(255, 215, 0, 0.4);
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min-width: 250px;
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}
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.menu-btn:hover {
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background: linear-gradient(180deg, #ffed4e 0%, #ffa500 100%);
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transform: translateY(-3px);
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box-shadow: 0 8px 20px rgba(255, 215, 0, 0.6);
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}
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.menu-btn:active {
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transform: translateY(0) scale(0.98);
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}
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/* === WRAPPER DE JEU === */
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.game-wrapper {
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min-height: 100vh;
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}
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/* === HEADER DU JEU === */
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.game-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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margin-bottom: 20px;
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}
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.game-header h2 {
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font-size: 1.5em;
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margin: 0;
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flex: 1;
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text-align: center;
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letter-spacing: 3px;
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animation: neonFlicker 3s infinite, rainbow 8s linear infinite;
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}
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.back-btn {
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padding: 10px 20px;
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font-size: 0.7em;
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font-family: 'Press Start 2P', cursive;
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background: rgba(255, 255, 255, 0.1);
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color: #ffd700;
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border: 2px solid #ffd700;
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border-radius: 10px;
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cursor: pointer;
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transition: all 0.3s;
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}
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.back-btn:hover {
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background: rgba(255, 215, 0, 0.2);
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transform: translateX(-3px);
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}
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/* === MODAL CLASSEMENT === */
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.leaderboard-modal {
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: rgba(0, 0, 0, 0.9);
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display: flex;
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justify-content: center;
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align-items: center;
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z-index: 2000;
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animation: fadeIn 0.3s ease-out;
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}
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.modal-content {
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background: rgba(0, 0, 0, 0.9);
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padding: 30px;
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border-radius: 20px;
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border: 3px solid rgba(255, 215, 0, 0.4);
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box-shadow:
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0 10px 30px rgba(0, 0, 0, 0.8),
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0 0 50px rgba(255, 0, 0, 0.2);
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max-width: 500px;
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width: 90%;
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max-height: 80vh;
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overflow-y: auto;
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position: relative;
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}
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.modal-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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margin-bottom: 20px;
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}
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.modal-header h2 {
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color: #ffd700;
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font-size: 1.5em;
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margin: 0;
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}
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.close-modal-btn, .close-leaderboard-btn {
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background: rgba(255, 0, 0, 0.3);
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color: #fff;
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border: 2px solid #ff0000;
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border-radius: 50%;
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width: 35px;
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height: 35px;
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font-size: 1.2em;
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cursor: pointer;
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transition: all 0.3s;
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display: flex;
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align-items: center;
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justify-content: center;
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font-family: 'Press Start 2P', cursive;
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}
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.close-modal-btn:hover, .close-leaderboard-btn:hover {
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background: rgba(255, 0, 0, 0.5);
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transform: scale(1.1);
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}
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#menuLeaderboard {
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max-height: 60vh;
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overflow-y: auto;
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}
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.leaderboard-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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margin-bottom: 20px;
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}
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.leaderboard-header h2 {
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margin: 0;
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}
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/* === LAYOUT === */
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.main-wrapper {
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display: flex;
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@ -340,7 +529,7 @@ h1 {
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.leaderboard-container h2 {
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color: #ffd700;
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text-align: center;
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margin-bottom: 20px;
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margin: 0;
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font-size: 1.2em;
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text-shadow:
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0 0 10px rgba(255, 215, 0, 0.5),
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@ -609,6 +798,20 @@ footer {
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}
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@media (max-width: 700px) {
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.menu-container {
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padding: 30px 20px;
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}
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.menu-container h1 {
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font-size: 2em;
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}
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.menu-btn {
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min-width: 200px;
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padding: 15px 30px;
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font-size: 0.8em;
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}
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#gameCanvas {
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width: 100%;
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height: auto;
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@ -639,4 +842,9 @@ footer {
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.final-score, .final-level {
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font-size: 0.7em;
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}
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.modal-content {
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padding: 20px;
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width: 95%;
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}
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}
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Reference in New Issue
Block a user